2DRL: 7 Day Roguelike Challenge Challenge

I kind of started up a bit early (March 4th), but I hope nobody minds.

This is the 7 Day Roguelike Challenge Challenge!

You heard me right. In this game, the goal is to get to the stairs on each level before the level fades away. There are no enemies, no bosses, nothing to fight – except the timer, and the only way you know how close you are to losing is the luminosity of the level. Also, the timer is real-time – you can only think for so long.
Now you get 3 “blasts” per level. Press left ctrl and unleash your wrath upon the 8 grid spaces around you! (This doesn’t work on the stairs. Save your time, and don’t even try.)

Your character is customizable down to both the color (RGB value) and symbol.
You can now change the font, its size, and both the background color and map color.
All of this is in player.lua.

Included, now, is more than the default “fixed” font, if you have no spare monospaced fonts to use.
There are…
“fixed_2.tff”
“fixed_3.tff”
“fixed_4.tff”
If you find the game to be small and, once again, don’t have any other fonts to use, try fixed_2.

To run this game, you need LÖVE.

Post your highest scores in the comments, please 😀
My best is…
65 levels, sweet Jesus...

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