Alright, so I was excited to get to work on this game and be well on my way to having a random dungeon generator within a few hours. But no…
Screenshot of results so far after 7 hours:
The first hour I was dreading over how to get a decent system that worked. I tried to use strings to create a dungeon with a large array, but it ended up failing. I realize an hour in that I need to use numbers! So I went with a large array with numbers to fill up the dungeon we would generate. Excellent! Added a virtual X and Y positioning system with the Gamepad within the second hour and called a break. (1 hour nap!) Stream Link: http://www.justin.tv/sigonasr2/b/280900473
I then woke up at 3AM and started work for another 2.5 hours. This was a really unproductive time. I tried to get a movement system going with the X and Y positions, but gave up soon after. I tried out the sprite system and got to a point where I created sprites, but it would glitch as the VRAM got consumed. I assume that the PALib sprite functions have memory leaks in them? Or maybe I’m just not using them right…Anyway, I went back to sleep after this session. Stream Link: http://www.justin.tv/sigonasr2/b/280908168
3 Hour Session started at 10AM when I woke up. I tried to fix up the sprite system…After about 2 hours of tinkering with it, I said screw it, going with ASCII! So I dumped everything that I did with the sprites and went back to the engine I backed up with just the movement system. I successfully created the dungeon tile movement after a few tries and at the very end I also added in the tile checking functions in order to see what’s next to me and such. Stream Link: http://www.justin.tv/sigonasr2/b/280931967
So far so good, I’m not exactly on schedule, but I have learned quite a bit so far. The coming few hours should be much more successful, had a weak start, but I can do it! I can’t believe it’s already 14 hours into 7DRL!
You can stay updated with me when I run my live stream at http://mydesktop.tk. For Windows Users, I updated the countdown to include a percentage, to give you an idea of how much of the roguelike is supposed to be done as time goes on. http://sigonasr2.servegame.org/uploader/multi-file-uploader/uploads/7DRL_Countdown.exe