Intro­duc­ing SRL

Hi guys, my name is Quick Fin­gers and this is my first attempt at mak­ing a game of this genre :) I like the Rogue­Like game type but have never attempted  to make a game like this before. This is my first chal­lenge as a full time Indie devel­oper as well! So super psy­ched to make some­thing cool :)  I started on Sat­ur­day so I’m 2 days in so far and just writ­ing this after fin­ish­ing a 14 hour ses­sion… As usual when I work on projects I don’t have a set list of goals I just let cre­ativ­ity lead the way and do what­ever it is my brain wants to at the time. That’s why I’ve done things like some music and an intro, but haven’t got the gen­er­a­tive world in place. I’ve spent the best part on try­ing to estab­lish a mood that I am happy with. Which is why music and sound was important.

Video avail­able here!

http://​www​.youtube​.com/​w​a​t​c​h​?​v​=​5​q​w​m​s​E​E​a​m​v​g​&​a​m​p​;​h​d=1

4 thoughts on “Intro­duc­ing SRL

  1. Video looks really nice. Can I sug­gest that you speed the player move­ment up a bit though? It’s almost painfully slow.

  2. This looks fab­u­lously awe­some! :-D I agree with “nrkn” that it would be good to speed up the character’s move­ment a bit. What tools/​libraries are you using to make this game?

  3. Oh wow, looks awe­some! Can’t wait to play it. I think it’s a great set­ting for a RL — the theme has been used a lot for squad-​​based tac­tics, makes a lot of sense for RL given con­stant threat of the unknown. Cool!

Leave a Reply

Your email address will not be published. Required fields are marked *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>