Introducing SRL

Hi guys, my name is Quick Fingers and this is my first attempt at making a game of this genre 🙂 I like the RogueLike game type but have never attempted  to make a game like this before. This is my first challenge as a full time Indie developer as well! So super psyched to make something cool 🙂  I started on Saturday so I’m 2 days in so far and just writing this after finishing a 14 hour session… As usual when I work on projects I don’t have a set list of goals I just let creativity lead the way and do whatever it is my brain wants to at the time. That’s why I’ve done things like some music and an intro, but haven’t got the generative world in place. I’ve spent the best part on trying to establish a mood that I am happy with. Which is why music and sound was important.

Video available here!

Author: quickfingers

Game developer from the UK. Recently turned full time indie after spending years working for the man!

4 thoughts on “Introducing SRL”

  1. This looks fabulously awesome! 😀 I agree with “nrkn” that it would be good to speed up the character’s movement a bit. What tools/libraries are you using to make this game?

  2. Oh wow, looks awesome! Can’t wait to play it. I think it’s a great setting for a RL — the theme has been used a lot for squad-based tactics, makes a lot of sense for RL given constant threat of the unknown. Cool!

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