Day 3… wait after 12 here, Its Day 4

I was not going to post here but I have been reading the post so figured I should put something in for all I have taken out.  My roguelike will be called “The Soul Lord” and I am coding it mostly all myself though I am using Malison a C# terminal graphics library similar to curses.  I have the map generator working and my ‘@’ walking in the map and recognizing walls are not floors. I even have the map shift when you get near the edge of the screen.  I have been documenting my progress on the Bay12 7DRL thread though I am the only one right now there.

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