Day 5: Mostly fixing stuff

I’ve tweaked the shaders to work better on crappier GPUs, but unfortunately that still doesn’t fix it for everybody. πŸ™

The rest of day has passed fixing and tweaking stuff, nothing terribly interesting, but at least now the monsters attack the player by choice. Perhaps the most visible new feature is the messaging system shown left in the screenshot below.

Current interface
Current interface

3 thoughts on “Day 5: Mostly fixing stuff”

Leave a Reply