Defender of the Deep – Day 5 (?!)

Just start­ing day 5 of work on my python + libt­cod project based on the rogue­basin tuto­r­ial. The game is essen­tially a genre-​​adhering role rever­sal of the stan­dard dun­geon crawl where you play as one of the denizens of the under­world trav­el­ling upwards to fight off the invaders who have infested your cozy lit­tle cave.

Range of spells, potions, weapons and armour are in, and I’ve got a rudi­men­tary list of ene­mies which I’d like to expand on if I’ve got time. Next changes will be the inclu­sion of enemy lead­ers on each floor who drop a mag­i­cal item on death which increases your stats in place of stan­dard XP + level pro­gres­sion, and with that, hope­fully I’ll man­age to get a win con­di­tion into the game!

I’ve still got a lot of work to do to pop­u­late the game with con­tent and put in some kind of sys­tem for gods, prayer and piety!

One thought on “Defender of the Deep – Day 5 (?!)

  1. Hur­rah for Python! Also using libt­cod, Im lov­ing ti so far, its my first time using it.

    Great minds and all that ha ha, my char­ac­ter also ascends the stairs.

    Nice idea with with the player stat bars.

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