SRL is Finished!

Wow… that was the most intense 7 days devel­op­ment. I think I’ve done 4 all nighters? It might of been 3 , my brain is fried either way.. Any­way! It’s here, and its ready :) It’s a Unity3D Web­player game, so just go to this web­site and your away :)

http://​www​.kon​gre​gate​.com/​g​a​m​e​s​/​q​u​i​c​k​f​i​n​g​e​r​z​/​srl

I’ll leave most of the fea­tures as sur­prises for you to find out but have fun!

6 thoughts on “SRL is Finished!

  1. Nice job! Very good at bring­ing the strate­gic ele­ments of a rogue­like into a realtime/​adventure for­mat. But when I finally died, on floor seven, there was no “Game Over”: it just stayed cam­era on corpse as aliens prowled around. When I tried nav­i­gat­ing away, Fire­fox crashed. And when I checked the Kon­gre­gate score­board, it reported my high­est floor as 6. Maybe look into that?

    But over­all, very pol­ished, very nice. Congratulations!

  2. Hey Wes :) thanks, if you are down­load­ing in vm i’d rec­om­mend get­ting the stand­alone build, gen­er­ally bet­ter per­for­mance than web player and is avail­able on my newer post : http://​7drl​.org/​2​0​1​1​/​0​3​/​1​3​/​s​r​l​-​s​t​a​n​d​a​l​o​n​e​-​b​u​i​l​ds/

    As for linux web player : Well don’t worry… linux stand­alones are com­ing soon as intel­lisense hand­ily points out in the cur­rent API :) :
    http://users.on.net/~edan/temp/CatBagOutOfThe.png

    (this has been con­firmed by a unity rep to be in the works)

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