With about 21 and a bit hours to spare, I’ve ticked everything off my to-do list.
Play as an orc, kobold or goblin! Murder halflings, gnomes, elves, dwarves and humans! Pray to your dark god for help (but be careful of their wrath)! Harness the power of magic to destroy your foes or escape their reaches! 5 (non-persistent) levels of roguelike action!
Download – Defender of the Deep – zip with windows executible and python source code included.
It’s basically what I had in mind from the very start and I tried to keep it free from feature bloat so things are quite simplified in terms of gameplay. I really would like to add in persistent levels but python pickling was beyond me this week. Same with extended magic and prayer systems – currently you rely on scrolls to cast and you only have one available prayer effect which differs by race, but ideally I’d like to expand this, and of course the inevitable tweaking of numbers for balance purposes will have to happen. But otherwise, things are pretty much finished and I’m not unhappy with it!
With some time up my sleeve, I’d be very appreciative if someone could try it out so I could iron out the potential (and likely) gamebreaking bugs which I haven’t managed to spot so I can fix them before the deadline! Otherwise, it’s tools down.