The controls were optimized for the different sizes of the phone and the pad, and of course the interface and the balancing of the gameplay got an overhaul. We also added a new type of dungeon and a new enemy. You can get a free test version on the App Store, and of course buy the full game there, too.
The reason why we decided to make Pitman our first commercial game is that we had so much fun participating in this challenge – so we dropped our “real” project and did this instead.
So, thanks again for this opportunity to the organizers, and all the other challengers! It was a very cool experience!