OK, we start to work on our “7DRL” (more like 3DRL, probably) now. It’s going to be a game about a liquidator fighting against mutants, with a special device as his only advantage. It probably will be realtime, but we’ll see.
As we don’t have much time, I try to squeeze the work load in 3 “days”. I expect to work longer on it, but I can’t be sure.
- map generation
- the “device” (main gameplay mechanic)
rudimentary fighting system
- mutations of the mutants and the player (stats)
inventory system + items
Um, yes. Good luck to us all! =)
BTW, we have a little sales week running on our website, offering our last roguelike PITMAN for a discount. Also, there might be specials.