I’m about 34 hours into my 7DRL and admittedly not making much progress. Display set-up is mostly there, and the basics of the stance and rage mechanics, but no solid gameplay. Coding is proving tough for me this year :/
To alleviate my mind I’ve taken an hour off to jiggle with some graphics. I present the awesome splash screen for Rogue Rage: 
Hopefully I can make the game cool enough to justify it
(Original plasma fist image by ~cmdr on deviantArt)
Done so far: Interface, controls, some snazzy graphics effects, logo thingy, stance data structure
Major to dos: Advanced battle mechanics, stance effects, dungeons, enemies, bosses, story, sound effects, music, polish, polish, polish…