Rogue Rage day 1.5

I’m about 34 hours into my 7DRL and admit­tedly not mak­ing much progress.  Dis­play set-​​up is mostly there, and the basics of the stance and rage mechan­ics, but no solid game­play.  Cod­ing is prov­ing tough for me this year  :/

To alle­vi­ate my mind I’ve taken an hour off to jig­gle with some graph­ics.  I present the awe­some splash screen for Rogue Rage: Rogue Rage splashscreen

Hope­fully I can make the game cool enough to jus­tify it  :)

(Orig­i­nal plasma fist image by ~cmdr on deviantArt)

Done so far: Inter­face, con­trols, some snazzy graph­ics effects, logo thingy, stance data struc­ture
Major to dos: Advanced bat­tle mechan­ics, stance effects, dun­geons, ene­mies, bosses, story, sound effects, music, pol­ish, pol­ish, polish…

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