Blood Arbiter: Day 4

First, a quick scroll through the various blog posts and I have to hand it to you guys, this is looking like a pretty awesome group of 7DRLs!  A lot of reading and playing to be done come Saturday…

Today I tweaked the combat mechanics a bit after getting feedback from some testing by a friend (thanks edge2054!).  I also added a bit more ambient music to help set the mood, and continued some invisible progress on getting the social game and larger meta-game up and running.  The most visible changes were the great work by tiger_eye on getting the “Hypogeum” (the area beneath the arena housing the gladiators) in-game.  There is still work to be done there, but it is looking pretty nice already.  And here is the obligatory screenshot to prove it!

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