I’ve been gearing up to work on wonderboy-in-ascii-world using coffeescript and a new node-term-ui lib I’ve been contributing to so that drawing graphic primitives and ui elements at the terminal is a thing of joy. You may wonder why I’m not using ncurses – the real answer is just that the node wrapper was too buggy and installing took a lot longer than I’d want to push on anyone. Also this abstraction layer will let me deliver both a web based and command line based interface at the same time.
The game is going to be a top down version of the wonderboy world with some similar levels and plot elements. Not sure how far I’ll get but it sounds fun and I guess thats the point!