Black Mage Goes Rogue: Day 1 (and a half)

I managed to get the program stable, although it doesn’t do anything right now. I borrowed some engine code from Bardess for the purpose of getting movement and panels over with, and I’ve decided on the design aspects (Black Mage learns spells from scrolls, his stats are governed by level, he gains based on xp, no up stairs and so on). Now I’m ready to code and plan out enemies.

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