Already two days working on our rogue-like ! It’s fun to work on a new project.
We’ve decided to try a multiplayer rogue-like. It’s a bit of a challenge for us, because we’ve never done a multiplayer flash game before.
The first day was about procedurally generating the map and setting up the basis of the communication with the server.
Here’s an example of a map created by the generator :
Today was about displaying the map, placing the players on it, and making them see each other. It took quite a long time. Allowing the players to walk around will be for tomorrow. Maybe we’ll be able to start working on the light too.
Hopefully the basic features will be there soon. We have some hardcore features in mind we’d really like to put in the game.