Day 2 done with another 3 and a bit hours of effort. Peli is now alive and trapped in increasingly ‘difficult’ dungeons. Feel free to try and play. Press any key to get past the green ‘welcome’ screen!
The level maps are generated using rot.js’s dungeon generator. There are no enemies, health or animation yet. That’s a job for the rest of the week.
If you manage to find 4 sets of stairs you ‘win’ and get to see a yellow screen of joy.
Does this count as a game yet? 🙂
(and the code is on bitbucket)