Explore, Day One

I’m leaving the title un-clear, as it may change as I go forward. My thought of “Striped Tower” is dangerous as anything Tower is incredibly common for roguelikes.

Got my world generator working, which is very cool. I was quite worried about this as I haven’t made a real one before. Grats to libtcod for having perlin noise available. Went with a random collection of lines + meta-line falloff off, makes for a nice mountainous archipelego.

I also got my variable replacement working in the text lookup. And, despite my plans to leave graphic niceness to the last day, I spent some time getting some real artwork in!


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