Fleeing the Fray – Day One


Hacking apart an older, unreleased project, I have a player character who can run and dodge bullets fired by two armies which generate at the top and bottom of the map. The bullets move one tile per frame and can only move in 8 directions, so they are pretty easy to dodge.

Todo: add player abilities or equipment; I’m intending to do it like iryrwarosh did last year. Also, having random abilities for the monsters in the two armies would be neat, too. Map generation and optimization is important as well.

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