Starship Rex (Day 3)

Did some coding during lunch break and after work. Mostly tracking down issues with erratic draw behavior and (well, because of) rebuilding the entity-mapping system. Got it all working now. Next steps — actual play mechanics of rescuing humans from stasis pods, a message display system, more enemies… you know, an actual game.

Author: Starstew

I live in Portland, Oregon.

Leave a Reply