Well, I’m on a roll now. I have a complete game design, and it’s out and in front of testers. Basic game mechanics and the gameplay have already been tested with encouraging results, so I’m feeling pretty good. I’ve played a decent amount of the game, too (still haven’t won).
Tomorrow is the day when I send out game documentation (rules, game story, etc.) and have the physical playtesting session with a couple of my testers. That should pin down any last minute polish that needs to be added before publishing it all on Friday.
Today’s test is up for anyone who wants an early look at the current game design, and the design document has gotten a massive update. It’s all on the blog.