Progress is slow but being made. Here’s a list what’s done since last update:
- There’s now an inventory and some functional items
- The item system is beautiful: adding new ones is simply setting the properties for a prototype and it will then automatically show in the UI with a key help if the player has it and is able to use it currently.
- Combat system is vastly improved, but still not good enough
- Experience system with beginnings of character attributes and level-up screen
- Buy menu: no shops yet but the menu is mostly working
- Slightly improved furniture placement