The Game Formerly Known as Die! Die! Die! Day 4 update

Day 4 is over, and despite my little mid-way change-of-mind I think I’m more or less back on schedule.  Got most of the basic systems in place now and it’s in a semi-playable state.  Here’s what it looks like now:96HoursC 96HoursB 96Hours

Currently goals for today:
– Interface improvements.
– Ranged weapons
– Moving between levels.
– Potions
– Minimap

Also still need to think up a new name…

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