Three Pennies: Progress Report

Midweek non-gamedev stuff sadly ate most of my time. I hope to continue tonight.

My plan for this 7DRL was to develop a nice looking and well performing ASCII RL in HTML 5. I had huge problems with performance in the beginning, mostly because of the tinting of ascii characters – protip: use channel blending, imagedata manipulation is slow as hell.

The gameidea is centered around money as the most important resource and features a contemporary setting. You can play a (wip) version right here: http://headchant.com/7drl2013/

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