Added in player death, game reset, and graphics. Most of my time tonight was spent implementing a system for placing, grabbing, and using items. Your item stockpile is displayed to the right of the game screen (see below screenshot), and items are activated by clicking.
Have to finish implementing the items, after which there aren’t too many more things to do. I need to add music and the rest of the graphics when they come in, but it’s starting to look like it might be finished in time. Although it may not be playtested or balanced much.