InvaderRL T-49h: Quick, Save the Data!

Sprite Creation & Animation Tools are mostly complete. I finally worked out the bug in the data serialization that was keeping me from creating new assets.

Now that I have tools to create, save and load “text-sprites”, let’s see if I can make a game with them in TWO DAYS!

Hello ANSI art, how I’ve missed you! 🙂

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