Rasatala – Day 6

I’m cruising towards the finish line with the game essentially feature complete with about a full day and half to spare. Actually a bit more now that I think about it. I’ve only spent a couple of hours so far working on the game on the 6th day and I’ll probably leave it at that for now – added consumables with poison gas and choking gas effects littered around the dungeon to enhance tactical play a little bit along with some other minor changes.

All that remains is adding a bit more content to the final boss encounter and a few superficial changes to do with messages and menus and compiling into an executable and I’ll be done!

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