Rogue Fleet Day 5 Wrap



This resolution is nonstandard as fuuuuuu 1600×768. I needed that big width to fit the console in, but still see the entire playfield without scrolling.

Wrapping up day 5 here, a more leisurely day of mostly playtesting, with the hard core feature implementations having been yesterday and the day before.

The game is shaping up nicely with some interesting risk-taking, long vs. short term goals, and emergent narratives. I will be kind of sad to finish it :’)

Video tomorrow or saturday!

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