Sanitas RL – 147 hours in

Now we’re really beginning to close in on the release. Mostly everything has been put into the game now. What remains is really just balancing, bug testing and polishing, a lot. I’m really happy how the game has turned out so far and I hope it will become even better tomorrow.

After thinking about graphics for quite a while I decided to go for an ASCII style instead of tiles. It just really seemed the best way to not using someone else’s art, I knew I wouldn’t be able to do it myself. And with this decision I also realised how much work I did for nothing, stuff that only mattered if I would use tiles.

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