InvadeRL: T-26h – No Time for a Tile!

When you only have 48 hours to make a game, you really don’t have time to make a fancy title screen…

…but if you had just ported 80’s era ASCII/ANSI (EGA) graphics into a new HTML5 text-tile engine, you wouldn’t have been able to resist either!

Only one day left to finish the game.  Let’s. Do. This.

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