KlingonRL suffers a fatal bug

I still have over 12 hours to find it but I’m burning out fast. The game is fine, some rough edges here and there, but there is one major error. It doesn’t crash the program, but it teleports the player to parts unknown. It’s a problem in the move code. It’s been there since day 1. I’ve rewritten from scratch. Tried it all.

Suck! Taking a break, coming back with fresh eyes. I will be victorious.

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