Soviet Side Scroller Day 6


On the last 24 hours and I think I’m gonna get this thing done. Most of the game systems are in it’s just a question of ironing out a few bugs and putting it up on the net.  Right now the game is unfortunately pretty light on rpg elements. I had grander ambitions for spell and item systems and they are half built, but with the issues of platformer gameplay and never having done randomly generated terrain before it just wasn’t gonna happen in 7 days.

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