I sort of skimped out on the development of the reset button. Part of the issue was moving to a different place in the middle, getting burned out on fixing a few obscure bugs, and not being able to get the internet wired up in my place.
Up and Down to switch timelines
Left and Right to view the past/future of that particular timeline, you can also click to do this.
‘c’ to chronoport, enter/space to confirm ‘c’ to cancel. Chronoport in the same place as another creature (including yourself) to frag them (basically, go to the time where a creature is in the same time as someone else).
‘a’ to do a circle attack
‘f’ to fix a timeline, this will prevent the timeline from being erased. You can only fix timelines in which a chronoport arrives (the starting timeline doesn’t need to be fixed).
‘p’ to chronoport to a fixed timeline, you must be in the same position as the green spot that appears when you fix a timeline. Warning, trying to create a loop with this is buggy!
Hopefully the windows version works, I tried including the proper files. Try to compile it as shown in this tutorial: http://codeumbra.eu/complete-roguelike-tutorial-using-c-and-libtcod-part-1-setting-up
Meanwhile I hope to start again and use the lessons learned to make an improved version of this game. Progress has been slow however :(.