Dead Grinder RL Will Take More Than 7D

Poor time choices, failure to stick to a non-creeping, clear set of requirements, loosely-defined architecture, and several distractions have contributed to my failure to complete Dead Grinder. I intend to keep working on it, however, and use this as my March 1GAM entry. I’ve put a crash-and-burn post-mortem up on Ludum Dare.

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