Download (Windows .exe and python source)
Controls are shown in the game. Collect three pieces of treasure to win.
I wanted to inject some historical swashbuckling drama into the dour world of bumping into things to attack them, and I’m pretty happy with how this turned out, although I had to cut a lot for lack of time. It uses a mechanic similar to Dark Souls’ stamina to keep you moving back and forth while fencing. The text in the game is in Scots.
It’s made in Python with libtcod 1.5.2. If anyone is able to help with making a mac or linux build, that would be fantastic.