Failed 7drls

So I thought, I’ll go over failed 7drls, maybe I’ll find something interesting. Actually I haven’t realized there were so many failed ones, especially when in the last days you’ve seen all those success posts.
If the link for download wasn’t available, I was trying to find any related info on page linked under “Game Name” on roguetemple page.

Here we go starting with some (more-or-less) interesting ones…

  • RogueAI – unity, looks quite nice, I must say better, than some of the finished ones :> [Rogue*AI]
  • SuperMarioRL – st33d changed it to Bump!, but it’s actually playable and not that bad (but I think levels are somtimes unpassable) [Super Mario RL]
  • Dispatch: Rogue Planet (froglick) – rather not a roguelike, seems to be done by group of people really nice pixelart and reminds me lot of “Cave Story”, there are “debug enemies”, rendered as boxes. Would really like to see that one finished. [froglick] (run: “love.exe src”)
  • Forrest Story – you start literally naked in the forrest. Not bad – quite nice arts, but I dunno if there’s something els to do beside gathering food and sleeping [Forrest Story]
  • AliveRL – there was a bug, think I’ve fixed it so it runs, but dunno how to get past 1st level, looks quite nice though and would be interesting to see it finished. [AliveRL]
  • Loihe Lausumahan – based on a thread on TIGsource seems to be continued after 7drl, really weird mechanics and blinking can probably cause Epilepsy
  • EDIT: forgot about this one, Submerged Cavern, looks really nice, although I think there are no enemies, this is the only link I could find [Submerged Cavern 2013]

“looks” interesting

  • Clerk’s Creed – nothing to try, but art looks cool [link]
  • AutomataRL – nothing to try, but screenshot looks nice: [link]
  • dunno – Terry Cavanagh – only YT video, but doesn’t look bad youtube

others

  • Rise of the mobs – well, there are no mobs, only labirynth and moving, but main character is uber-cute
  • Gangs7er – quits after some initial texts, intriguing though.
  • EmbedRouge – level and few rats in it [link]
  • Zombie Battles In Caves – there are Z’s, and some H’s, but you can’t actually do anything to them, at least it seems so
  • !hack – Jahn – nothing to do you can walk, and dungeon quakes and slowly kills you
  • Project Pandora – seems there’s only level generator ?
  • Overworld Survivor Zed – hmm some interface, can walk, and that’s pretty much it [link]
  • Dungeon Romp 2 – level, walking, collecting, that’s all probably
  • RogueVerse – level – doesn’t seem to be randomly generated, walking
  • Traversal – nothing to do actually, some levels and portals between them. There is either something wrong with the font or it was made on purpose.
  • Burder – unity, don’t know if there is possibility to do anything, tried pressing whole keyboard, only Z/X does something
  • LawmanRL – something’s wrong, seems like the screen is not cleared before drawing next frame

NOT tested

  • stabby – haven’t tried that, src only and requires sfml
  • 7DOM – exactly as above
  • Unnamed – Philipp “fillest” Saveliev, Tosh – python+libtcod, tried to run it on windows, but I’ve failed.
  • AutoRL – c#, no binaries, sorry haven’t tried
  • BuildRL – looking at the source there are many JS included, but seems it doesn’t work for me (FF, Chrome, Opera)
  • funedaphi – requires python3, which I don’t have, sorry
  • House on the Hill – written in racket, haven’t tried
  • Dredd RL – seems it doesn’t work in FF, Chrome or Opera :/
  • Stepsons of the Universe – the only thing that shows up is “The Story so Far…”
  • Wonderboy-in-Ascii-World – requires coffeescript, sorry don’t know what to do with this
  • Run Rogue – can’t clone repository (?)
  • Towers of Klorenth – C++ and no precompiled version, so I haven’t tried that
  • Iron and Steam – haven’t tested, as I don’t have tome4 here, [link]

8 thoughts on “Failed 7drls”

  1. Hey, thanks for the mention! The main reason there’s nothing from Clerks Creed to test is that Dad /AKA lead programmer, not that I am ANY kind of a programmer, but it sounds cool/ is obsessed with polishing the code – but he’s still working on it /today he implemented the ‘fight mechanism’… and a few other things/. It was the first game he’s ever written so he’s rather shy with the programmer’s side of things – I can quite understand him, uploading your art anywhere probably feels the same.

    Anyway, thanks again!

  2. To those that didn’t make it, you’re all successful to me for even trying… to properly use my fave quote from roosevelt:

    “It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat.”

    Congrats to everyone who entered something, finished or not. You are the people of the arena :3

      1. unfinished? :3

        Wouldn’t worry about it too much though: ‘failed’ is the term used by the competition anyhoo. ‘failing’ the competition doesn’t mean the game or it’s creator are failures though and as long people keep that in mind it’s all good. If we succeeded at everything we try we’d never learn anything and life would be a bit dull 😀

    1. I like the mechanics, that you have “two parts”, but probably would be nice to have ability to “turn-back” as it happened to me that I’ve just stuck 🙂

  3. Hey thanks for the mention (Rogue*AI) 🙂

    Still going to work on it a bit and polish it up to try and get it to be a reasonable game. It failed because it didn’t have all the items / endgame content that I wanted (Lots of technomagic stuff like cloaking and shields and stuff) and the fact that you can’t win yet. There was going to be an epic battle back down the tower through the army and loads of tanks and dreadnoughts and stuff but time got away.

    I also wanted to get some weapon and armour mods in to make it more diverse. Can’t win them all.

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