Soon I will embark…

I’m starting my first 7DRL tomorrow morning, in which a wizard strapped for cash loots a pocket dimension, and everything goes horribly wrong.

I want to use a power curve that differs from either the constant power level of many games or the standard RPG ‘serf-to-demigod’ curve. Instead, you will begin powerful, become weak, and then become powerful once more.

I’ll be using Python with libtcod, and might reuse some code from a previous project:

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