A Descent

For my first 7DRL, I’ll be making a relatively straightforward game about descending into the underworld. I’ve got a lot of ideas, but nothing really cohesive yet, so we’ll see how that goes. After some 7DRL-inspired noodling earlier this year (ending in a small-but-competent robotfindskitten clone), I also seem to have convinced myself to do this in Haskell.

Further bulletins as events warrant.

Author: moss

A developer for years, just starting to get into game stuff.

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