I don’t really feel like I got a lot done for day 2 because I spend a few hours doing map generation for the living and recreation quater of of the space station and it just turned awful. It doesn’t fit with the theme of the other areas at all – which is a science space station working on dark things being overrun by demons (think doom 3). The main problem with this is 2 random sections of the area are designated a park with trees and water… and now that I’m thinking about it, I don’t think I’ll be able to make up suitable room interiors to fit the theme either… I’ll hold off showing a screenshot of that until I can think of something better to replace the area. Anyway…
This is the engineering quater – Featuring a large engine in the middle of the map, and a pentagram hidden underneath metal panels in the floor/walls. Rooms haven’t yet been filled with interesting stuff.
This is the administration quater – Featuring corrupted areas, where the metal walls become purple bricks with flaming torches, and a bit more of a dungeon feel. Again, Rooms haven’t yet been filled with interesting stuff.
Also… what is that thing in the bottom right? You’ll have to make it that far to find out!
Day 3 was unfortunately a write off, as I was out doing other things. Feeling good about day 4 though! time to get stuck into it!