We’re coming up on the deadline so it’s a little late for a first progress post, but here goes.
d6RL is a roguelike where everything is a six-sided die. The player character is actually a party of six heroes – Warrior, Wizard, Bishop, Paladin, Ranger, and Thief. Each class has a different ability. The warrior has a powerful attack that hits the adjacent orthogonal squares, the Bishop heals the character and deals a small amount of damage to all adjacent squares, etc. Enemies will each have a couple different attacks depending on their face-up side.
We’ve got a lot of work in the next couple of days to get this to a finished, playable state, but it’s looking like this will turn out to be a lot of fun.