One day left… even though I’m not sure when started :).
Since last release:
- Enemies take you water and there’s a probability they drop an object when you kill them
- Background music (composed a long ago, so I’m planning to change it)
- Sound effects (thanks to SFXR)
- Blur effect (I hope it looks like a ZX Spectrum game)
- More colors (only two blocks)
- Improved difficulty
Try this version here. Use cursor keys to move, Z to shoot, TAB to toggle minimap.
- Store at the end of each floor (weapon, speed, health, water)
- More enemies (that attack you)
- Final Boss (I have an idea about how to increase difficulty of the final boss)
- More SFX
- New bgm
- Stats at the end of each floor
- Keep water between floors (only if I implement the store).
My previous posts:
Good luck to all!!