Sadly, real life took over this my 7DRL week. A business trip and other duties were swapped from next week to this one and prevented me to work more than two days on RogueCraft…
At this stage I had the interface done and most of the basic actions but no real game play. It’s a failure for the 7DRL challenge as I cannot release the game today, but I am happy of what I did in such a short time. Since I have now the few free days I was expecting for last week, I will keep working on the game and release it after I have spent the full 168 hours.
I’ll keep posting updates.