Rogue of Duty – Success

The game is playable and hopefully interesting, though lacks the content I wanted.

I adapted it from Fleeing the Fray, the 7DRL I made last year. It worked well as an engine, so I didn’t have to re-code the UI or anything. I really didn’t have enough time to make a game from scratch this week, but I hope I at least made something unique.

Rogue of Duty Screenshot

Help your faction push through a battlefield.

Linux version (Python source + libtcod files)

I’ll edit this post with a download link to the windows build when it finishes uploading.

Windows version (executable)

EDIT: Uploaded files to instead of Dropbox.

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