It’s a little late, but sometimes it’s really hard to write a short update after a week of afterwork development. Our tank game is finished – well, all planned, basic functionalities. It’s still a little barebone, but you can blow stuff up, so the important things are covered.
It’s our first game in Unity. The goal is to get across the board, avoiding the shutting turret. You have to collect ammo /found in crates/ and fuel /from barrels/. You navigate using the mouse, clicking on a hex you want to move to. There are tank turret’s rotation controls on the top right of the screen /you can also rotate the turret by clicking on a tank/. The fire button is on the top left side. Turret rotates and shoots at random, and can destroy barrels and crates.