What a day.

I wasn’t sure what window size and font size to use to I made it so that you can specify when starting. It will default to a 10×10 font and something that will fit on your screen. It took about 60 minutes or so but I think it’s worth it. Much thanks to the fine folks at a thread on the roguetemple forums ( for answering my questions about preferred resolutions and stuff.

Screen Shot 2015-03-10 at 10.31.27 PM
A 640×480 window with 8×8 font. I’ve taken two points of poison damage – one more hit and I’m dead.


Screen Shot 2015-03-10 at 10.24.00 PM
A 800×600 window with a 12×12 font. I’m about to run into a monster that was made larger by the death of a nearby Embiggening monster.


I also added some very generic enemies with various special effects:

  • Web monster: Leaves a bunch of webs when killed.
  • Knockback monster: Knocks others back when killed or attacking.
  • Embiggening monster: When it dies, enemies nearby become larger, stronger, and immune to knockback.
  • Poison monster: Doesn’t do normal damage when attacking but poisons others when killed or attacking. Each point of poison lowers your movement amount, knockback amount, and max health by one. Your poison amount is reduced by one each time you make it to the next dungeon level.

I also added various UI improvements and small tweaks.

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