Simple idea – make roguelike adventure game based on old noir movies. This is not standard roguelike… Not in details. Gameplay reminds interactive fiction a little.
Player is a detective. It’s only what you need to know at this moment. Traveling around the states, talk to people, solve criminal cases and earn money.
What I personally find most interesting? Solving cases. Each case is assigned to one logical puzzle (in the future, after 7DRL, there will be more puzzles). Depending on the speed of solving the problem is generated one possible scenario (simple – succes, failure, + sort of ‘draw’).