It’s starting to feel like a real game. Not a good one yet, but a game.
The enemy ai is now more aggressive and will try to attack as soon as it sees you. There’s also a bunch of money lying on the ground that you can pick up and spend in between levels on items and bonuses. They don’t do anything yet, but I should be able to finish the inventory and item stuff tomorrow.
Here’s a screenshot of the 10th dungeon level:
After working on the items I want to make it so the enemies are more interesting. That should leave Saturday for polish and tweaks and some crazy last-minute ideas I try to cram in.