Creatures are now more varied and dangerous.

At the beginning of each game a list of creature prefixes and postfixes are shuffled then matched up to create a list of creatures that show up in the dungeon. If you’ve ever played Smallword, then it works like that.

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Knockback zombies just keep getting back up.


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A web guard about to get punched.


Also, a bunch of UI tweaks, insomnia-fueled refactoring, and other minor stuff.

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