This was a hard day for me. I’m starting to feel a bit burnt out, and I even briefly considered giving up a few hours ago!
…I’m feeling better now. I’ve done some more work on the game, mostly on getting all of the bits together. I’ve been doing tons of tweaking and balancing, and I only have one major feature left: enemy drops. Once I have enemies dropping items, the code parts of the game will be done and I can focus on messing with xml and lua files. I don’t have a whole lot of time tomorrow, since my run *officially* ends at 3:00 PM. Hopefully a good early showing will secure this success though!
Well, I think it’s time to call it a night. I have a lot of work to do tomorrow, and with any luck you’ll be seeing a success post soon enough!