To the West: Success?

My 7 days are up, and I’ve finished To the West. I’m still not sure just how successful I was, but I’m not exactly disappointed with my showing. The game’s a bit buggy, (I even had to remove a few interesting features due to wierd bugs) and even after hours of tweaking it’s still fairly poorly balanced, but it works! I have a random world, 14 different monsters(5 with unique abilities/ai, the rest with a variety of stats/drops), 8 biomes, a final boss fight, and shiny levelup screen. What more could I want? The game is beatable. (I’ve reached the final area plenty of times, reached the final boss twice, and killed him once)

Anyways, I don’t have a build out right now. The source and makefile are available for Linux users, and you shouldn’t need anything too exotic to build the game(ncurses, lua, and rapidxml). I was planning to make a Windows build, but I was having a bit more trouble than usual with it. The game should technically be fully cross-platform, but compiling console applications for Widnows can be a slight pain at times.

Anyways, I’ll be making one last post later with a postmortem on the project. For now, though, I think I’ll just rest a bit.

Final Boss screenshot

1 thought on “To the West: Success?”

Leave a Reply