Fractured Fates RL – Sudo Failure

While i set out on an ambitious task, i actually managed to complete 80% of my goals for this 7drl, sadly the last 20% was the actually gamifications of all the components i’ve been working on on the surface of what i have done you have a single character that can roam around vasts dungeons, that are very easy to tune and add new roomtypes, area types themes, generation methods for corridors, rooms, nature and spawn points and types area effect emitters, and mobs. but there is no game atm and would probably take me a few more days to make it into one that is semi enjoyable. another area where severely lacking Gameoveris content since the dungeon creations was such a big portion of what the game was going to be and how the game would play.

that being said goodbye Adventurer


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